3D Modeling: Create a Ship

Set sail and improve your 3D design skills with this course, where you'll learn how to create this ship in Cinema 4D, one of the most powerful programs in the market. Are you ready?

About this course

Throughout ten lessons, we'll see how to generate the model of a ship in a cartoon style. We'll begin with the hull and then we'll be adding the rest of the parts until we get the model.

We'll include our ship in a simple scene and we'll color everything. Finally, we'll upload our model to a 3D-showcase platform so that we can demonstrate the huge amount of possibilities that a 3D scene can have.

What project are we going to develop?

In this course for beginners we'll see how to model a ship in a cartoon style. First, we'll create the model, and it will be very easy thanks to the advantages of the cartoon style, so don't worry if you're not an expert on Cinema 4D. We'll make every part of the scene using the tools included in the software. We'll also learn how to generate materials and how to upload the model to an online 3D-showcase platform.

What you'll learn:

  • Modeling in Cinema 4D with polygons, points and edges
  • Using the Symmetry Tool
  • Getting to know Cinema 4D's Sculpt module
  • Using geometry deformers
  • Baking a model to get the textures
  • Exporting the model in FBX format to showcase it online

Who's this course for? Requirements

This course is for students or professionals who wish to get started in 3D, be they illustrators, designers, 3D modelers or stage designers, and want to expand their skills knowing the workflow needed to create a scene like this.

Table of contents


Course Details

Beginner level 1h 32m 11 lessons 184 users


Cinema 4D Cinema 4D
Dídac  Soto
Dídac  Soto
Dídac Soto Teacher

Didac Soto is a 3D and multimedia designer based in Barcelona, where he studied illustration, animation and graphic design. He then went on to study a masters in 3D animation at the University of Salamanca. Specialized in 3D modeling and with 5 years experience in the industry, he has worked for various marketing and advertising agencies in Barcelona. As a freelance designer, he has worked and collaborated with clients all over the world, creating 3D models for indie video games in Mexico, the United States or the UK. He has also created projects for advertising, medical or even academic contexts. Currently, he combines his freelance work with the courses and tutorials he shares with students on Tutpad

To learn more, visit http://www.didacsotovaldes.com