3D Modeling: Create Textures in ZBrush

3D Modeling: Create Textures in ZBrush

Create a medieval looking tile texture in ZBrush that you can import to any 3D video game or scene.

About this course

On this course we're going learn how to create tiles in ZBrush and use them to generate a tileable texture.

We'll show you how to extract the necessary texture maps to import them into any game engine or scenario we create in a graphics engine.

What project are we going to develop?

The project we're going to develop is a tileable texture made in ZBrush using different basic brushes and subtools.

Who's this course for?

This course is for anyone with basic knowledge of ZBrush who wants to improve their skills.

Table of contents


Course Details

Beginner level 1h 1m 4 lessons 56 users


Adobe Photoshop Adobe Photoshop ZBrush ZBrush


Antonio Bravo
Antonio Bravo
Antonio Bravo Teacher

Antonio Bravo is a 3D artist with a great talent for scenery & structure development. He's specialized in environment and prop making and has been passionate about video games since he was a kid, creating virtual worlds full with elements and surprises that will give the players hours of discovery and enjoyment.

To learn more, visit https://www.artstation.com/artist/irensay