3D Modeling: Design a Cartoon Car

Do you remember Dick Dastardly from "Wacky Races"? Would you like to add a cartoon style to your 3D models? Learn how to model a cartoon car from scratch with this new Tutpad course. Do you want a ride? Let’s get our own car race started!

About this course 

We'll be learning to model a cartoon car with the tools provided by Cinema 4D. We're also going to learn some Cinema 4D tips to ease the creation process as well as modeling, coloring and rendering our model. 

What project are we going to develop?

We're going to create and model a low-poly cartoon car from scratch and learn to optimize the number of polygons. Throughout the course, we'll be learning how to model our car using primitives with simple tools in order to give our traditional 3D model a cartoon style. Lesson by lesson, we'll be able to add color and materials to the model and light up the scene with the presets tools of Cinema 4D. Finally, we'll be rendering our image from Cinema 4D. 

 What you'll learn?

  • Modeling a cartoon car from scratch  
  • Optimizing the level of polygons
  • Working with simple primitives
  • Using cool tools such as the Loop Cut, Bevel, Extrude... 
  • Coloring the model with simple materials 
  • Using presets tools to light up the scene, among others possibilities.

Who is the course for? Requisites 

This course is for anyone who wants to learn how to make a simple but eye-catching 3D modeling that can be added to their portfolio afterwards. You'll only need Cinema 4D. 

Table of contents


Course Details

Beginner level 1h 45m 6 lessons 187 users


Cinema 4D Cinema 4D


Dídac  Soto
Dídac  Soto
Dídac Soto Teacher

Didac Soto is a 3D and multimedia designer based in Barcelona, where he studied illustration, animation and graphic design. He then went on to study a masters in 3D animation at the University of Salamanca. Specialized in 3D modeling and with 5 years experience in the industry, he has worked for various marketing and advertising agencies in Barcelona. As a freelance designer, he has worked and collaborated with clients all over the world, creating 3D models for indie video games in Mexico, the United States or the UK. He has also created projects for advertising, medical or even academic contexts. Currently, he combines his freelance work with the courses and tutorials he shares with students on Tutpad

To learn more, visit http://www.didacsotovaldes.com