3D Modeling: Design a Suit of Armor

Polish your 3D skills by creating this amazing suit of armor that could be a perfect prop for a video game. Make the most of the tools ZBrush has to offer and see what you can do!

About this course

On this course, we'll create a suit of armor, using classical and medieval style components with help from some of the new tools the latest version of ZBrush has to offer. We'll show you the most efficient workflow, which is to sculpt the pieces one by one and then put together the whole suit of armor.

With this course, you'll learn about the software's new tools and you'll improve your skills and knowledge of the program. 

What project are we going to develop?

We're going to create a suit of armor inspired by both classical, medieval and even fantasy elements using the tools available on ZBrush. When you've completed the course, you'll have an amazing armor that you can use for a character or as a prop, and that will definitely enrich your portfolio. We'll also explore some of the functions and tools of the latest version of ZBrush such as the Nanomesh and the IMM brushes. 

You will learn

  • How to sculpt different parts of a suit of armor 
  • How to optimize the pieces created
  • How to place all the components of the armor
  • How to add wear and tear to the pieces 
  • how to add color and materials 
  • How to use the Extract tool 
  • About Polygroups and the Panel Loops
  • About IMM brushes
  • How to use the Nanomesh 
  • How to create and use Alphas 

Who's this course for? Requirements

This course is for anyone experienced in 3D modeling and who has a good base in the software. The course focuses on some of ZBrush's new tools and functions and the creation of a suit of armor that could be used as a prop. 

To take the course, you need ZBrush installed and we'll also use Adobe Photoshop and Illustrator when we deal with some of the textures.

Table of contents


Course Details

Intermediate level 1h 5 lessons 110 users 3 attachments


ZBrush ZBrush


Dídac  Soto
Dídac  Soto
Dídac Soto Teacher

Didac Soto is a 3D and multimedia designer based in Barcelona, where he studied illustration, animation and graphic design. He then went on to study a masters in 3D animation at the University of Salamanca. Specialized in 3D modeling and with 5 years experience in the industry, he has worked for various marketing and advertising agencies in Barcelona. As a freelance designer, he has worked and collaborated with clients all over the world, creating 3D models for indie video games in Mexico, the United States or the UK. He has also created projects for advertising, medical or even academic contexts. Currently, he combines his freelance work with the courses and tutorials he shares with students on Tutpad

To learn more, visit http://www.didacsotovaldes.com