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3D Modeling: Desing a Vinyl Toy Character

Do you want a vinyl art toy of your favorite character but can’t find it? Stop looking for it and design it yourself from scratch with this great course. Join us and you’ll learn, step by step, how to design your own vinyl art figure. Don’t miss it out!

About the course

In this course, we're going to learn how to model a character with an aesthetic suitable for advertising purposes using Cinema 4D. In this case, we're going to model Frida Kahlo, a very well-known public figure and an icon within the artistic world. Apart from this, we'll be adding color and lighting effects to the scene with Keyshot, a real-time rendering software. 

What project are we going to develop?

First, we're going to create our figure with Cinema 4D, in this case, the public figure we chose is Frida Kahlo. How are we going to do this? We're going to use the subdivision tools that Cinema 4D offers in order to model one by one the different body parts of Frida. Our character will be created with a very concrete aesthetic, however, thanks to diverse modeling methods, we'll be able to introduce any change if we want to. Finally, in Keyshot, we're going to learn the basics of this software to be able to set an environment for our scene and color our model using matte materials and tones. 

What you'll learn:

  • Modeling a character in Cinema 4D suitable for advertising purposes. 
  • Using tools to connect edges and vertices.
  • Working with selections in Cinema 4D.
  • Modeling with diverse primitives. 
  • Adding lighting and materials in Keyshot. 

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Course Details

Beginner level 1h 18m 7 lessons 13 users

Software

Cinema 4D Cinema 4D

Tags

Dídac  Soto
Dídac  Soto
Dídac SotoTeacher

Didac Soto is a 3D and multimedia designer based in Barcelona, where he studied illustration, animation and graphic design. He then went on to study a masters in 3D animation at the University of Salamanca. Specialized in 3D modeling and with 5 years experience in the industry, he has worked for various marketing and advertising agencies in Barcelona. As a freelance designer, he has worked and collaborated with clients all over the world, creating 3D models for indie video games in Mexico, the United States or the UK. He has also created projects for advertising, medical or even academic contexts. Currently, he combines his freelance work with the courses and tutorials he shares with students on Tutpad

To learn more, visit http://www.didacsotovaldes.com

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