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Isometric illustration

Immerse yourself into the world of video game environments and learn how to create cool looking images with this simple perspective technique!

About this course

On this course, you'll learn the basics on how to create objects in an isometric view. Unlike perspective, this is a very simple and time-effective way to display elements in a 3D environment.

It’s often used in the video game industry, architecture and illustration, so it’s a great tool to have under your belt!

Technical drawing can be intimidating, so on this course, we teach a very intuitive and straightforward method. You won’t have to deal with any numbers at all during the entire process.

What project are we going to develop?

We are going to create an illustration of a desk or workstation in an isometric view. This may seem like a lot at first, but by the time you reach the end of the course, you’ll be more than qualified to do it.

We encourage you to create your own illustration of your own desk. However, if you feel more comfortable following the same illustration that’s on the course, feel free to do so. You’ll learn during the process either way!

Who’s this course for? Requirements

This course is intended for people who have a basic grasp of Adobe Illustrator and want to improve their skills. So, naturally, a copy of Adobe Illustrator (any version will do) will be a requirement.

However, this knowledge goes beyond Adobe Illustrator! You can even apply this method to create an isometric illustration with a pencil and a sheet of graph paper. Actually, we recommend you to make a sketch of the illustration first, which can be done on paper, or using a Wacom tablet and Adobe Photoshop. This is, of course, entirely optional.

Table of contents


Course Details

Intermediate level 1h 10m 9 lessons 64 users

Software and materials

Adobe Illustrator Adobe Illustrator


Published on 2017-02-13

Diego Barrionuevo
Diego Barrionuevo
Diego BarrionuevoTeacher

Diego Barrionuevo is a Graphic Designer and Illustrator from Buenos Aires, Argentina. He was born in 1984 and grew up surrounded by videogames, comic books and cartoons. Nowadays, he draws inspiration from that material to create all kinds of projects - from art for videogames to vector illustrations and motion graphics.

To learn more, visit


At home or wherever you find inspiration.

At your own pace
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No time limits or pressure. Adapt the courses to your own timetable.

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