In this video tutorial you will learn how to create your very own space exploration illustration, using some of Illustrator’s most basic shapes, such as the rectangle tool and the ellipse. We will also take a quick look at how to use the Pixel Preview mode to perfectly align our shapes to the underlying pixel grid.
Hi and welcome to this Freepik tutorial we want to learn how to get our very own space illustration using nothing more but some basic shapes and tolls from from Adobe Illustrator. Let's kick off the project by putting a new document by going to file new or pressing the ctrl and keyboard shortcut and then adjusted by setting its profile to web and the size of the document to 800 x 600 pixels. Once we have our doc and we wanted to learn our project so that we can have better control over the different sections. To do this simply open up the layers panel and then create free new layers using the create new layer button naming them as follows the first one is going to be reference box the second one is going to be illustration while the third and last one is going to be gradient overlay. For the moment we will lock the last two layers and click on the first one to make it active next we need to add a reference box which will create by selecting the rectangle tool and clicking anywhere on the screen to create a 440 x to 24 pixels shape. We will adjust the shape by changing its color to a light grey and remove it stroke and then will align it to the center of our art board by making sure that the alignment is made correctly. Also don't forget to make sure that the shape aligns with the pixel width by checking the option from the transform panel. With the shape in place zoom in on his left side and press the control R keyboard shortcut to bring other rulers then click and drag on the vertical ruler to create a reference line on the left side of our box which will use the position to composing a month of our background you can lock the current layer and move on up to the illustration one. At this point we're going to start working on the actual illustration but first let's take a couple of seconds and talk about colors. I'm going to select and remove most of them since i've already created the custom palette which i'm going to import right now. We are going to start creating the background which will color it is in this dark purple which is #38343D but you don't really have to worry about the color values used since i'm going to add all of them inside a description of this video. Now zoom in on the reference box to have a better view of what we're going to be doing and then select the rectangle tool and create the 268x42px shape with the 16px corner radius which will damn position to the top side of our box then create a smaller 62x32px shape with the same 16px corner ideas and position it towards the right side of the previously created shape and the 348 by 42 PX one and stick it underneath then create another 338x32px A smaller 62x32px another wider 362x32px and finally a 398x32px Once you're done select all seven shapes and make sure they are aligned to the pixel grid. Then select the first two shapes make sure they're aligned and then this is them as you see from one another grouping them together. The same thing for the fifth and sixth shape. Once you're done select all the shapes again and the vertical distance and from one another is in the same 16px value which is the height of the shapes that will go in between them. Next zoom in a little and then grab the rectangle tool and create a 198x16px rectangle with your position under the first shapes. One of the few pixels towards the bottom and other 226 x16px rectangle over the second empty space gap. Continue working your way down by adding a 248x16px shape over the first space gap. Fill in the last gap 282x16px rectangle. Once you're done zoom out and select that all the shapes and make sure they're aligned to the pixel grid. Next we need to adjust the left and right side of each rectangle by adding some cutouts but first i recommend you turn on the pixel preview mode have a better view of what you're going to be doing. Once you have a sight preview mode zoom in on the first rectangle and then using the ellipse tool draw two 16px circles and position them onto each of the shape sides and then select both the circles and the rectangle and use pathfinder's Minus Front to create the cut outs. Using the exact same process take your time and adjust already many rectangles. At this point we're pretty much done creating the background. What I'm going to do now is align the shapes using the reference line that we've set up a the steps ago. First another reference box layer and then start at the top to put objects and the ruller and then this is them edited from one another. It will be the same process for the background shapes using the values in this reference video. Once you're done you can remove the reference line is we won't be using it anymore and then you can lock a reference box layer so that we can focus on the illustration. Next you need to undo the two sets of rounded rectangle so that we can turn the background into a compound shape they will do this by selecting other shapes and then going over to the Pathfinder panel were we will click on the Mek Compound Shape from the inside of this advanced menu. Once we finish working on the background we can start creating the planet. First select the light weight is your field color and then use the ellipse tool to draw 180x120 px circle which will position towards the top side of our background. Use the align panel horizontal fine center option to make sure that the circle is perfectly aligned to the center of our artboard. Give the planet another shadow by selecting it and then going over to object path offset path and entering 16 pixels into the offset value fiel. Change the color of the new shape to black and then lower opacity to 22%. Use the same process and not more shadow so the planet is engaging shape to create an offset. Once you are finished adding the shadows select both of them and the planet and put them together. With the shapes group double click on them to enter isolation mode and then select the darker red and use the rounded rectangle tool written 84 x 14 people shape with 60px corner radius which will position towards the right side of the planet. I recommend you use the pencil preview mode to take full control over the positioning of your objects since we're aiming to create a pixel perfect illustration. With the first little one in place with a copy after it by selecting it and then driving towards the bottom while holding down the Alt + Shift keys which will then position towards the left side of the planet. next add a little connector line by creating of 40 but eight pixels rectangle which will then position under the previous shape and then adjusted by adding the circle cards to each of his side's then get another copy of the deal the line and position just under the connector segment pushing a few pixels towards the right side at the final data line two that by creating a larger 72 x 28 pieces from the rectangle with a 42 PS corner radius which will then position towards the right side of the planet once you're done select tips that we've just created get online to the pixel grid super mash them using the larger circle as a clipping mask give the planet and a circular by creating a copy of the red circle and then applying a - a px offset which was done use to create a car out using pathfinders - fine shape mode change the resulting shapes color to white and set is plenty more to overlay lowering the capacity to sixty percent to this point pretty much done working on the Red Planet you can press escape to exit isolation mode next we're going to start working on the little son so grab the light yellow and so many of the small rounded rectangle from the top right corner we will create a 40 by 40 a circle using your lips tour position the circle towards the top right corner and move it a few pixels towards the outside of the underlying shape next add a subtle low by applying an ATX officer to the circle which will then adjust by lowering the capacity to forty percent add a secondary glow and then so that all of this tips and group them together double click on the group and then using the darker yellow 26 but eight pixels on the rectangle with a 42 PS corner radius which will then position towards the right side of the Sun then with a smaller 20 x 4 it's around there rectangle with the 42 PS corner radius with opposition towards the left side of the yellow circle at another smaller for PS around the rectangle and position it next to the second shape select and group the feeder lines masking them using the larger circle as a clipping mask give the Sun so by creating a copy of the circle and then applying a minus 4 PX offset which will then use to get a call out change the resulting shapes colors it's blending mode to overlay my lowering so pacity to forty percent once you're done press escape and then move to work the left lower corner of the background we will create the earth first select the blue collar and then create a 20-page by 2080 x circle which will position towards the left side of the smaller on the rectangle give the planet and others using an apx offset which will just by changing its color to black and then lowering its opacity to twenty percent add a secondary shot x offset and then select group of three shapes together double-click on the shapes to isolate them and using the green color written eight by 6px rounded rectangle with the 42 PS corner radius the opposition towards the left side of the blue circle add another larger 22 let's run the rectangle and position towards the top right corner of the circle then add a 14 by 2p x-ray dangle underneath it making sure to add a small cut out to its left side at another 16 x 4 yes one of angle and position it underneath the connector line tapes group them ask them using the blue circle as a clipping mask next click the plan to sell is in the exact same process that reviews for the Sun once you've entered the highlight take your time couple of clouds are in the same process reviews for the detail lines with a cloud in place we can now exit isolation mode and start working on the satellite first a light gray and then create a 44 by for dps rectangle which will then position towards the bottom side of our background making sure to line it with your board next question for both rectangle colored using . wait position towards the left side of the shape that we create a moment ago making sure to create a copy and added to its right side and select all three shapes and group them double click on the group and after we've made sure that they are aligned to the pixel grid operator 46 x 8 pixels rectangle and a towards the upper section of the larger shape create a copy after the last shape and special its width and height values make it shorter changes color to a light gray afterwards next move a few pixels to work and at the main shape for the solar panel by really good idea for x 22 pieces rectangle there's a line to the pixel grid and then distances a 12 pixels from the Center rectangle change the colors with and then rectangle over the solar wing making sure to leave a four-piece gap towards its left top and right side using the doctors play that we have dropped four two lines to give the solar wind some deaf making sure to group them afterwards next start working on a metal in the wing is no - pixel rectangle and a diagonal shaped wrong with the help of the pen tool move towards the nose of ingredients and I using a 72 x 54 PX ellipse which will then position at about four pixels from the smaller rectangle and then adjust by removing its upper half so let the doctor where is your main color and then start the frame was in the antenna take your time and it's a similar process to that use for the wing once you're done start working on your person the clinical rectangles which will add a small circle this next part is all about getting creative and adding details of the different sections of the satellite that being said take your time and my demonstration unique by adding some personal touches here and there I once you finish working on the satellite you can select it along with the two planets and the Sun group and then master i'm using the underlying background as a clipping mask at this point we're pretty much done with do the space and i'm going to do now is add a little starts to the background first double-click on the satellite to enter the larger group and then using the light yellow is your main field color you are a couple of different size circles giving them a similar to that of the larger son by travelpod finish out the illustration but adding a subtle gradient overlay to build a piece to life first grab a copy of the background and pass it on to the first and last layer the linear gradient is in the bright yellow for the left color and the dark work on so the angle to minus 90 yes and then the job and transparency by setting is plenty more to lighten my lowering its opacity to forty percent yeah