..

Dídac  Soto
Dídac Soto Teacher

Didac Soto is a 3D and multimedia designer based in Barcelona, where he studied illustration, animation and graphic design. He then went on to study a masters in 3D animation at the University of Salamanca. Specialized in 3D modeling and with 5 years experience in the industry, he has worked for various marketing and advertising agencies in Barcelona. As a freelance designer, he has worked and collaborated with clients all over the world, creating 3D models for indie video games in Mexico, the United States or the UK. He has also created projects for advertising, medical or even academic contexts. Currently, he combines his freelance work with the courses and tutorials he shares with students on Tutpad

To learn more, visit http://www.didacsotovaldes.com

Showing 19 Messages

1 week ago
replied to a comment in the Project PENDULOOP

Puedes hacerlo de distintas maneras. Verifica que tienes la oclusión ambiental activada en la config. de render, y también puedes aumentar la densidad de sombras desde las luces. Selecciona una luz y vete al panel shadow de esa luz. Allí tienes parámetro como la densidad de sombras. También puedes usar sombras Raytraced que son mas tipo sombras que genera el sol, mucho más duras y menos difusas. Saludos!

1 week ago
commented on the Project Frida

Me encanta la textura y las flores!

1 week ago
commented on the Project PENDULOOP

Muy bien! ha quedado genial :)

4 weeks ago
replied to a comment in the Course Illustration: Design Fantasy Maps

Muchísimas gracias por seguir el curso. Me alegro que te haya gustado :)

2 months ago
replied to a comment in the Course 3D Modeling: Design a Suit of Armor

Hello! First use a human body model. From that model you will create the armor. First mark the areas of armor with the mask and then with the function to extract, you create the pieces of armor. In video 1, everything is explained ;)

2 months ago
replied to a comment in the Course 3D Modeling: Make Infinite Animations

Hello!

This link you can download try software cinema 4d

https://www.maxon.net/en/try/demo-download/

2 months ago
replied to a comment in the Course Animation: Simulate 3D Fluids

Hello!

This link you can download try software

http://www.nextlimit.com/realflow/try/

4 months ago
replied to a comment in the Course 3D Modeling: Desing a Vinyl Toy Character

Hola! Puede que tengas problemas de compatibilidad entre las versiones de los programas. De todas maneras, haz una cosa: Coge todos los elementos que hay en cinema, todos, le das al botón derecho y juntas los elementos con la opción "conectar y elminiar". Guarda antes una versión de todo por separado. En este nuevo archivo tendrás todo unido pero conservarás la selección de materiales. Ademas tendrás el nivel de subdivisián ya al máximo. Ahora exporta eso en fbx normal, como se explica en el video. Al abrirlo en keyshot ya tendras todo en subdivisión.

Saludos!

5 months ago
commented on the Project Enjoy with summer

Amazing! great student ;)

6 months ago
replied to a comment in the Course 3D Modeling: Design a Cartoon Car

Este programa é da empresa alemã Maxon. No seu site você pode baixar uma demonstração comercial

https://www.maxon.net/de/demo/demo-download/

obrigado!

7 months ago
commented on the Project Auto 3D

Esta genial! Gracias por seguir el curso :)

7 months ago
commented on the Project Create a virtual reality scene

Great Project ;)

7 months ago
replied to a comment in the Project Bread Slot Machine

Thank you! In Tutpad you can find more of my courses of Cinema 4D and ZBrush :)

7 months ago
commented on the Project Bread Slot Machine

Wow! great work! 

7 months ago
replied to a comment in the Course 3D Modeling: Create a Velociraptor

Hola! Con la gama mas económica de wacom, la intuos, tendrás suficiente. Incluso hay otra marca, como Huion, que tiene tabletas muy competentes que no envidian en casi nada a wacom. Yo te recomiendo empezar con tamaños pequeños y/o medios, con el tiempo, puedes pasarte a modelos mas profesionales como las Cintiq. Saludos!

8 months ago
replied to a comment in the Course 3D Modeling: Introduction to Cinema 4D

Hola Sergio, puedes cerrar el polígono con click derecho, veras la opcion "cerrar agujero poligono" o "close polygon Hole".

También puedes cambiar el layout del programa (arriba a la derecha) y poner "Model" así te saldrá la barra de abajo y la opcion cerrar poligono.

Saludos!

8 months ago Edited 5 months ago
replied to a comment in the Course 3D Modeling: Introduction to Cinema 4D

Hello Sergio! , pressing the H key focuses on the object on which you are working. To save the work environment it is only necessary to go to windows / customization and there you can save or load work environments.

Hola Sergio! , apretando la tecla H se centra la vista sobre el objeto en el que se esta trabajando. Para guardar el entorno de trabajo sólo es necesario ir a windows/customization y allí podrás guardar o cargar entornos de trabajo.

dffgrefrfg.png

11 months ago Edited 5 months ago
replied to a comment in the Course 3D Modeling: Create a traditional Sushi tray

Hello! Only activated when you have the selected polygon, edge or vertex selection icons

rgggrg.JPG
1 year ago
replied to a comment in the Course 3D Modeling: Design a Suit of Armor

Hello! remember to optimize each piece of the armor with zremesh. When you do the panel loops function, also remember that, depending on the resolution you want, do not use too many subdivisions in the "loops" option.

Simply work according to the pc you have. If it is not very powerful, do not subdivide the pieces very much.

In any case, the process of more polygonal load is in the final part, when putting the alphas. At that time, do not make too many subdivisions to the model, instead of working with 5 million polygons, work with only 2 million. You must learn to work according to what the PC allows you to do.

I hope it helps. Regards!